UnSettmatchLogic.php 19 KB

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  1. <?php
  2. /**
  3. * Created by PhpStorm.
  4. * User: Administrator
  5. * Date: 2019/7/15
  6. * Time: 16:51
  7. */
  8. namespace App\Logic;
  9. use App\Models\Account;
  10. use Illuminate\Database\Capsule\Manager as DB;
  11. use datainf\pplus\Instance;
  12. use datainf\lib\GlobConfigs;
  13. use App\Lib\ModelBase;
  14. use App\Http\Response\Response;
  15. use App\Models\SportsNoteList as MoneyBuySimplexModel;
  16. use App\Models\MoneyBuyStr as MoneyBuyStrModel;
  17. use App\Models\MoneyBuyMatch as MoneyBuyMatchModel;
  18. use App\Models\Money_details as MoneyDetailsModel;
  19. use App\Models\Setinfo as SetinfoModel;
  20. //按赛事撤销操作(批量优化版)
  21. class UnSettmatchLogic
  22. {
  23. use Instance;
  24. protected $redis = '';
  25. private $fanshui = 0.01; //默认返水比例
  26. protected $game_code = '';
  27. protected $match_id = 0;
  28. protected $resultObj = ''; //比赛结果记录对像
  29. public function doUnsetMatch($request, $response, $datas)
  30. {
  31. $match_id = isset($datas['match_id']) ? intval($datas['match_id']) : 0;
  32. $game_code = isset($datas['game_code']) ? trim($datas['game_code']) : '';
  33. if (!in_array($game_code, ['zq', 'lq', 'bq', 'wq'])) {
  34. goto PARAEORROR;
  35. }
  36. $result = $this->getResult($game_code, $match_id);
  37. if (empty($match_id) || empty($game_code) || empty($result)) {
  38. PARAEORROR:
  39. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--参数错误!";
  40. unset($datas['token']);
  41. $this->backandret($response, 0, $msg, $datas);
  42. return false;
  43. }
  44. $this->game_code = $game_code;
  45. $this->match_id = $match_id;
  46. $this->resultObj = $request;
  47. if (!in_array($result->status, [3])) {
  48. unset($datas['token']);
  49. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--数据状态值不为[3]!";
  50. $this->backandret($response, 0, $msg, $datas);
  51. return false;
  52. }
  53. if ($this->optFlag($game_code, $match_id, 2)) {
  54. unset($datas['token']);
  55. $msg = date("Y-m-d H:i:s") . " 正在处理中,不能重复提交!";
  56. $this->backandret($response, 0, $msg, $datas);
  57. return false;
  58. }
  59. $this->getFanshui();
  60. $this->optFlag($game_code, $match_id, 1);
  61. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--开始begin:game_code= $game_code match_id= $match_id ";
  62. $this->backandret($response, 1, $msg, $datas, 1);
  63. DB::beginTransaction();
  64. try {
  65. $this->doSimple();
  66. $this->doStr();
  67. $this->changeStatus($game_code, $match_id);
  68. $this->changeMatchResult($game_code, $match_id);
  69. DB::commit();
  70. } catch (\Exception $e) {
  71. DB::rollBack();
  72. unset($datas['token']);
  73. $this->optFlag($game_code, $match_id, 0);
  74. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--异常结束:game_code= $game_code match_id= $match_id Emsg: " . $e->getMessage();
  75. $this->backandret($response, 0, '撤单失败!' . $msg, $datas);
  76. return;
  77. }
  78. $this->optFlag($game_code, $match_id, 0);
  79. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--结束end:game_code= $game_code match_id= $match_id ";
  80. $this->backandret($response, 1, '撤销成功!' . $msg, []);
  81. return;
  82. }
  83. //撤销单个订单
  84. public function doUnsetMatchOneOrder($request, $response, $datas)
  85. {
  86. $match_id = isset($datas['match_id']) ? intval($datas['match_id']) : 0;
  87. $game_code = isset($datas['game_code']) ? trim($datas['game_code']) : '';
  88. $order_id = isset($datas['order_id']) ? trim($datas['order_id']) : 0;
  89. $token = isset($datas['token']) ? trim($datas['token']) : '';
  90. if (!in_array($game_code, ['zq', 'lq', 'bq', 'wq'])) {
  91. goto PARAEORROR;
  92. }
  93. $result = $this->getResult($game_code, $match_id);
  94. if (empty($match_id) || empty($game_code) || empty($result) || empty($order_id) || empty($token)) {
  95. PARAEORROR:
  96. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--参数错误(参数错或为空了)!";
  97. unset($datas['token']);
  98. $this->backandret($response, 0, $msg, $datas);
  99. return false;
  100. }
  101. $bet_type = 1;
  102. $order_main = $this->getSimpleOrders($game_code, $match_id, $order_id);
  103. if (empty($order_main)) {
  104. $order_main = $this->getStrOrders($game_code, $match_id, $order_id);
  105. $bet_type = 2;
  106. }
  107. if (empty($order_main) || empty($order_main->matchdatas)) {
  108. goto PARAEORROR;
  109. return;
  110. }
  111. if ($order_main->status != 1) {
  112. $msg = date("Y-m-d H:i:s") . " 已撤销过的订单(不用处理)!--end:game_code= $game_code match_id= $match_id order_id=$order_id ";
  113. $this->backandret($response, 1, '撤销成功!' . $msg, []);
  114. return;
  115. }
  116. foreach ($order_main->matchdatas as $matitem) {
  117. if ($matitem->order_id == $order_id) {
  118. $matitem->result = 2;
  119. $matitem->matchresult = '手动订单取消(平局)';
  120. $matitem->save();
  121. }
  122. }
  123. $dataArr = [
  124. 'game_code' => $game_code,
  125. 'match_id' => $match_id,
  126. 'settype' => 2,
  127. 'bettype' => $bet_type,
  128. 'change_status' => 0,
  129. 'order_ids' => $order_id,
  130. 'token' => $token,
  131. ];
  132. $url = 'http://127.0.0.1:9094/Settelement';
  133. $ret_str = post_curls($url, $dataArr);
  134. if (empty($ret_str)) {
  135. goto ERRORCURL;
  136. } else {
  137. $ret = json_decode($ret_str, true);
  138. if (empty($ret) || !isset($ret['status']) || $ret['status'] != 1) {
  139. goto ERRORCURL;
  140. } else {
  141. $order_main->status = 3;
  142. $order_main->settlement_time = date('Y-m-d H:i:s');
  143. $order_main->use_mark = '';
  144. $order_main->game_status = 2;
  145. $order_main->save();
  146. goto SUCCESSCUL;
  147. }
  148. }
  149. ERRORCURL:
  150. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--end:game_code= $game_code match_id= $match_id .$ret_str ";
  151. $this->backandret($response, 0, '撤销失败!' . $msg, []);
  152. return;
  153. SUCCESSCUL:
  154. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--end:game_code= $game_code match_id= $match_id order_id=$order_id ";
  155. $this->backandret($response, 1, '撤销成功!' . $msg, []);
  156. return;
  157. }
  158. //撤销串式订单(整个订单撤销)
  159. public function UnSettelementOneStringOrder($request, $response, $datas)
  160. {
  161. $order_id = isset($datas['order_id']) ? trim($datas['order_id']) : 0;
  162. $token = isset($datas['token']) ? trim($datas['token']) : '';
  163. if (empty($order_id) || empty($token)) {
  164. SECPARAEORROR:
  165. $msg = date("Y-m-d H:i:s") . " 取消赛事处理--参数错误(参数错或为空了)!";
  166. unset($datas['token']);
  167. $this->backandret($response, 0, $msg, $datas);
  168. return false;
  169. }
  170. $order_main = $this->getByOrderString($order_id);
  171. if (empty($order_main)) {
  172. $msg = date("Y-m-d H:i:s") . " 撤销整个串式要单失败,数据为空.order_id= $order_id ";
  173. $this->backandret($response, 0, '撤销失败!' . $msg, []);
  174. return;
  175. }
  176. if ($order_main->status == 2 || $order_main->status == 3) {
  177. $msg = date("Y-m-d H:i:s") . " 已撤销过的订单(不用处理)!--end:order_id=$order_id ";
  178. $this->backandret($response, 1, '撤销成功!' . $msg, []);
  179. return;
  180. }
  181. foreach ($order_main->matchdatas as $matitem) {
  182. if ($matitem->order_id == $order_id) {
  183. $matitem->result = 2;
  184. $matitem->matchresult = '手动订单取消(平局)';
  185. $matitem->save();
  186. }
  187. }
  188. $game_code = $order_main->matchdatas['0']->game_code;
  189. $match_id = $order_main->matchdatas['0']->match_id;
  190. $dataArr = [
  191. 'game_code' => $game_code,
  192. 'match_id' => $match_id,
  193. 'settype' => 2,
  194. 'bettype' => 2,
  195. 'change_status' => 0,
  196. 'order_ids' => $order_id,
  197. 'token' => $token,
  198. ];
  199. $url = 'http://127.0.0.1:9094/Settelement';
  200. $ret_str = post_curls($url, $dataArr);
  201. if (empty($ret_str)) {
  202. goto ERRORCURL;
  203. } else {
  204. $ret = json_decode($ret_str, true);
  205. if (empty($ret) || !isset($ret['status']) || $ret['status'] != 1) {
  206. goto ERRORCURL;
  207. } else {
  208. $order_main->status = 3;
  209. $order_main->settlement_time = date('Y-m-d H:i:s');
  210. $order_main->use_mark = '';
  211. $order_main->save();
  212. goto SUCCESSCUL;
  213. }
  214. }
  215. ERRORCURL:
  216. $msg = date("Y-m-d H:i:s") . " 串式订单取消处理--end:game_code= $game_code match_id= $match_id .$ret_str ";
  217. $this->backandret($response, 0, '撤销失败!' . $msg, []);
  218. return;
  219. SUCCESSCUL:
  220. $msg = date("Y-m-d H:i:s") . " 串式订单取消--end:game_code= $game_code match_id= $match_id order_id=$order_id ";
  221. $this->backandret($response, 1, '撤销成功!' . $msg, []);
  222. return;
  223. }
  224. //返回消息和写日志
  225. public function backandret($response, $code, $msg, $data, $onlylog = 0)
  226. {
  227. $dataRet = Response::generate('', $code, $data, $msg);
  228. echo $dataRet . "\n";
  229. if ($onlylog) {
  230. return;
  231. }
  232. $response->end($dataRet);
  233. return;
  234. }
  235. //得到返水的比例
  236. public function getFanshui()
  237. {
  238. $ret = (new SetinfoModel())->getInfo(1001);
  239. if (is_array($ret)) {
  240. $val = floatval($ret['infocontent']);
  241. $this->fanshui = $val;
  242. return $val;
  243. }
  244. }
  245. //处理单式订单相关逻辑
  246. public function doSimple()
  247. {
  248. $simples = $this->getSimpleOrders($this->game_code, $this->match_id);
  249. if (empty($simples)) {
  250. return;
  251. }
  252. $useraccs = [];
  253. foreach ($simples as $item) {
  254. if (!isset($useraccs[$item->account_identity])) {
  255. $useraccs[$item->account_identity] = $item->account_identity;
  256. }
  257. }
  258. //关联用户
  259. $userInents = $this->getAccountIdents($useraccs);
  260. //用户资金变化记录,以后好一次性更新用户余额
  261. $time = date("Y-m-d H:i:s");
  262. $userMoneyChange = []; //用户资金变化记录,好一次性更新
  263. $userMoneyChange_less = []; //用户余额情况
  264. $orders_array = [];
  265. foreach ($simples as $item) {
  266. $gain_money = floatval($item->gain_money);
  267. $accountIdent = $item->account_identity;
  268. $orders_array[] = $item->order_id;
  269. $mModel = new MoneyDetailsModel();
  270. $mModel->info_identity = UUID();
  271. $mModel->trade_id = $item->order_id;
  272. $mModel->account_name = $userInents[$accountIdent]->account;
  273. $mModel->account_identity = $accountIdent;
  274. $mModel->money_time = $time;
  275. $mModel->money_type = 3;
  276. $mModel->trade_type = 3;
  277. $mModel->trade_desc = '赛事取消返款--matchid=' . $this->match_id;
  278. if ($gain_money * 100 <= 1) {
  279. $return_money = $item->money * (1 - $this->fanshui);
  280. $mModel->money_type = 1;
  281. $mModel->money = $return_money;
  282. $userMoneyChange[$accountIdent] = isset($userMoneyChange[$accountIdent]) ? ($userMoneyChange[$accountIdent] + $return_money) : $return_money;
  283. $userMoneyChange_less[$accountIdent] = !isset($userMoneyChange_less[$accountIdent]) ? $useraccs[$item->account_identity]->cash + $userMoneyChange[$accountIdent] : $userMoneyChange_less[$accountIdent] + $userMoneyChange[$accountIdent];
  284. } else {
  285. $return_money = $gain_money - $item->money * (1 - $this->fanshui);
  286. $mModel->money_type = 2;
  287. $mModel->money = $return_money;
  288. $userMoneyChange[$accountIdent] = isset($userMoneyChange[$accountIdent]) ? ($userMoneyChange[$accountIdent] - $return_money) : -1 * $return_money;
  289. $userMoneyChange_less[$accountIdent] = !isset($userMoneyChange_less[$accountIdent]) ? $useraccs[$item->account_identity]->cash + $userMoneyChange[$accountIdent] : $userMoneyChange_less[$accountIdent] - $return_money;
  290. }
  291. $mModel->money_cash = floatval($userMoneyChange_less[$accountIdent]);
  292. $mModel->save();
  293. $item->status = 3;
  294. $item->game_status = 2;
  295. $item->settlement_time = date('Y-m-d H:i:s');
  296. $item->use_mark = '';
  297. $item->save();
  298. }
  299. if ($userMoneyChange) {
  300. foreach ($userMoneyChange as $uident => $money) {
  301. if (abs($money) > 0) {
  302. $userInents[$uident]->detail->available_cash = $userInents[$uident]->detail->available_cash + $money;
  303. $userInents[$uident]->detail->cash = $userInents[$uident]->detail->cash + $money;
  304. $userInents[$uident]->detail->save();
  305. }
  306. }
  307. }
  308. return true;
  309. }
  310. //处理串式订单相关逻辑
  311. public function doStr()
  312. {
  313. $strOrders = $this->getStrOrders($this->game_code, $this->match_id);
  314. if (empty($strOrders)) {
  315. return;
  316. }
  317. //这里只把结果改为平局,再提交到旧的重新结算订单接口处理
  318. foreach ($strOrders as $item2) {
  319. $item2->status = 3;
  320. $item2->game_status = 2;
  321. $item2->settlement_time = date('Y-m-d H:i:s');
  322. $item2->save();
  323. $mats = $item2->matchdatas;
  324. foreach ($mats as $item3) {
  325. $item3->result = 2;
  326. $item3->matchresult = '通过设置赛事比分作废!';
  327. $item3->save();
  328. }
  329. }
  330. $dataArr = [
  331. 'game_code' => $this->game_code,
  332. 'match_id' => $this->match_id,
  333. 'settype' => 2,
  334. 'bettype' => 2,
  335. 'change_status' => 0,
  336. 'order_ids' => '',
  337. ];
  338. $url = 'http://127.0.0.1:9094/Settelement';
  339. post_curls($url, $dataArr);
  340. /*
  341. foreach ($strOrders as $item) {
  342. $dataArr['order_ids'] = $item->order_id;
  343. post_curls($url, $dataArr);
  344. }
  345. */
  346. return;
  347. }
  348. //得到某个账户的信息,主要是余额情况
  349. public function getAccountIdents($account_identity_array)
  350. {
  351. $model = new Account();
  352. $ret = [];
  353. $return = $model->with('detail')->whereIn('identity', $account_identity_array)->get();
  354. if ($return) {
  355. foreach ($return as $item) {
  356. $ret[$item->identity] = $item;
  357. }
  358. }
  359. return $ret;
  360. }
  361. public function changeStatus($game_code, $match_id)
  362. {
  363. $table = 'st_' . $game_code . '_result';
  364. $ret = DB::table($table)->where('match_id', $match_id)->update(['status' => 4]);
  365. return $ret;
  366. }
  367. public function changeMatchResult($game_code, $match_id, $order_id = 0)
  368. {
  369. $table = 'money_buy_match';
  370. if (empty($order_id)) {
  371. $ret = DB::table($table)->where('match_id', $match_id)->where('game_code', $game_code)->update(['result' => 2, 'matchresult' => '撤单平局!']);
  372. } else {
  373. $ret = DB::table($table)->where([['match_id', '=', $match_id], ['game_code', '=', $game_code], ['order_id', '=', $order_id]])->update(['result' => 2, 'matchresult' => '撤单平局.']);
  374. }
  375. return $ret;
  376. }
  377. //得到比赛结果 ,看是不已结算等信息
  378. public function getResult($game_code, $match_id)
  379. {
  380. $table = 'st_' . $game_code . '_result';
  381. $ret = DB::table($table)->where('match_id', $match_id)->first();
  382. return $ret;
  383. }
  384. //得到 有此赛事的单式订单
  385. public function getSimpleOrders($game_code, $match_id, $order_id = 0)
  386. {
  387. $model = new MoneyBuySimplexModel();
  388. if (empty($order_id)) {
  389. $rets = $model->with('matchdatas')->where(['game_code' => $game_code, 'match_id' => $match_id])->get();
  390. } else {
  391. $rets = $model->with('matchdatas')->where(['game_code' => $game_code, 'match_id' => $match_id, 'order_id' => $order_id])->first();
  392. }
  393. return $rets;
  394. }
  395. //得到 有此赛事的串式订单
  396. public function getStrOrders($game_code, $match_id, $order_id = 0)
  397. {
  398. $model = new MoneyBuyStrModel();
  399. if (empty($order_id)) {
  400. $model2 = new MoneyBuyMatchModel();
  401. $rets2 = $model2->getByAttrs([['match_id', '=', $match_id], ['bet_type', '=', 2], ['game_code', '=', $game_code]]);
  402. $orders = [];
  403. if ($rets2) {
  404. foreach ($rets2 as $item) {
  405. $orders[] = $item->order_id;
  406. }
  407. } else {
  408. return [];
  409. }
  410. $rets = $model->with('matchdatas')->whereIn('order_id', $orders)->get();
  411. return $rets;
  412. }
  413. $rets = $model->with('matchdatas')->where('order_id', $order_id)->first();
  414. return $rets;
  415. }
  416. //按订单查询(串式)
  417. public function getByOrderString($order_id)
  418. {
  419. /*
  420. $ret = [];
  421. $model2 = new MoneyBuyMatchModel();
  422. $rets2 = $model2->getByAttrs([['order_ID', '=', $order_id]]);
  423. if (empty($rets2)) {
  424. return $ret;
  425. }
  426. */
  427. $model = new MoneyBuyStrModel();
  428. $rets = $model->with('matchdatas')->where('order_id', $order_id)->first();
  429. return $rets;
  430. }
  431. //获取相关的订单费用及系统赚送的钱(用于返还)
  432. public function getMoneyDetail($ordesArray)
  433. {
  434. $model = new MoneyDetailsModel();
  435. $ret = $model->whereIn('trace_id', $ordesArray)->get();
  436. return $ret;
  437. }
  438. //设置操作标志位,防止事务未处理完,再次提交的情况
  439. //opt 0删除 1设置 2查询
  440. public function optFlag($game_code, $match_id, $opt = 2)
  441. {
  442. $key = 'Unsetmatch:' . $game_code . '_' . $match_id;
  443. $redis = $this->getRedis();
  444. if ($opt == 0) {
  445. $redis->del($key);
  446. return true;
  447. }
  448. if ($opt == 1) {
  449. $redis->setex($key, 300, time());
  450. return;
  451. }
  452. if ($opt == 2) {
  453. $ret = $redis->get($key);
  454. return $ret;
  455. }
  456. }
  457. public function getRedis()
  458. {
  459. if ($this->redis) {
  460. return $this->redis;
  461. }
  462. $config = GlobConfigs::getKey('redis');
  463. $redis = new \Redis();
  464. $redis->connect($config['host'], $config['port']);
  465. $redis->auth($config['passwd']);
  466. $redis->select($config['db']);
  467. $this->redis = $redis;
  468. return $redis;
  469. }
  470. }