SettlementOrder.php 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447
  1. <?php
  2. /**
  3. * Created by PhpStorm.
  4. * User: Administrator
  5. * Date: 2019/4/25
  6. * Time: 14:10
  7. */
  8. namespace App\Lib\Settlement;
  9. set_time_limit(600);
  10. ini_set('memory_limit', '256M');
  11. use Illuminate\Support\Facades\DB;
  12. use App\Lib\Settlement\SettlementBase;
  13. use App\Models\SettlementMiddleDetail as SettlementMiddleDetailModel;
  14. /**
  15. * 按订单结算或重结算
  16. */
  17. class SettlementOrder extends SettlementBase
  18. {
  19. private $orderId = ''; //订单ID
  20. private $orderType = 1; //订单类型 1单式 2串式;
  21. private $BuyDatasMainModel = []; //订单豪华版 单式一条 串式可能多条
  22. private $BuyDatas = []; //订单豪华版 单式一条 串式可能多条
  23. private $match_id = 0;
  24. private $game_code = '';
  25. private $SN = 0; //结算批次号
  26. private $hissettlementDetail = [];
  27. private $set_type = 0;
  28. private $change_status = 1;
  29. private $SettlementBaseObj = '' ;
  30. //返回数据
  31. public static function makeData($status = 1, $message = 'success', $data = '')
  32. {
  33. return [
  34. 'status' => $status,
  35. 'message' => $message,
  36. 'data' => $data,
  37. ];
  38. }
  39. ///$order_ids 某场比塞全部订单数组, $bettype=2 订单类型: 1单式 2串式(默认), $settype = 1 结算次数:1首次(默认) 2非首次或重结算
  40. /// $change_status 对单个订单结算时,是否改赛事状态和比赛结果状态 1要改 0不改
  41. public function reSettlement($order_ids, $bettype = 2, $settype = 1, $game_code = 0, $match_id = 0, $change_status = 1)
  42. {
  43. $order_ids = array_unique($order_ids);
  44. $this->change_status = $change_status;
  45. if (intval($match_id) <= 0) {
  46. return self::makeData(8, 'matchid不能为空或0!');
  47. }
  48. if (empty($game_code)) {
  49. return self::makeData(8, '赛事类型不能为空!');
  50. }
  51. if (!in_array($bettype, [1, 2])) {
  52. return self::makeData(6, '订单类型参数错误!');
  53. }
  54. $this->orderType = $bettype;
  55. if (!in_array($settype, [1, 2])) {
  56. return self::makeData(6, '结算参数错误');
  57. }
  58. $this->set_type = $settype;
  59. if (empty($order_ids)) {
  60. $needs_matchs = DB::table('money_buy_match')->where(['game_code' => $game_code, 'match_id' => $match_id])->get();
  61. if (count($needs_matchs) <= 0) {
  62. $this->cgStatus($game_code, $match_id, $this->change_status);
  63. return self::makeData();
  64. } else {
  65. return self::makeData(5, '订单号不能为空');
  66. }
  67. }
  68. if ($bettype == 1) {
  69. $chekArr = $this->Match_check($order_ids, $bettype);
  70. if (empty($chekArr) || count($chekArr) != 1) {
  71. return self::makeData(10, '不同场比赛不能同时结算!' . print_r($order_ids, true));
  72. }
  73. }
  74. $this->match_id = $match_id;
  75. $this->game_code = $game_code;
  76. try {
  77. DB::beginTransaction();
  78. $this->UndoSettlement($this->game_code, $this->match_id, $order_ids, $bettype);
  79. foreach ($order_ids as $order_id) {
  80. $this->BuyDatasMainModel = $this->orderTypeGet($order_id, $bettype);
  81. if ($this->BuyDatasMainModel->settle_status == 2 && $settype == 1) {
  82. continue;
  83. }
  84. if ($bettype == 1) {
  85. $this->SingOrder($order_id);
  86. } else {
  87. $this->ChuanOrder($order_id);
  88. }
  89. }
  90. $this->cgStatus($game_code, $match_id, $this->change_status);
  91. DB::commit();
  92. } catch (\Exception $e) {
  93. DB::rollBack();
  94. return self::makeData(-2, $e->getMessage());
  95. }
  96. return self::makeData();
  97. }
  98. public function orderTypeGet($order_id, $bettype)
  99. {
  100. if ($bettype == 1) {
  101. $datas = DB::table('money_buy_simplex')->where('order_id', $order_id)->first();
  102. $this->orderType = 1;
  103. } else {
  104. $datas = DB::table('money_buy_str')->where('order_id', $order_id)->first();
  105. $this->orderType = 2;
  106. }
  107. if (!$datas) {
  108. throw new \Exception('没有主订单信息');
  109. }
  110. return $datas;
  111. }
  112. /**
  113. * 单式注单结算
  114. * @param mixed $order_id 注单ID
  115. */
  116. public function singOrder($order_id)
  117. {
  118. // 查询订单下所有的单式注单
  119. $simplexData = $this->BuyDatasMainModel;
  120. $matchData = DB:: table('money_buy_match')->where(['bet_type' => 1, 'batch_id' => $simplexData->batch_id, 'match_id' => $simplexData->match_id])->get();
  121. if (count($matchData) <= 0) {
  122. throw new \Exception("没有数据的错误!");
  123. }
  124. foreach ($matchData as $val) {
  125. if (!in_array($val->result, [-1, 1, 2, 3, 4])) {
  126. throw new \Exception('match 比赛结果异常或还没有输赢结果->' . $val->id);
  127. }
  128. }
  129. // 计算总回款
  130. if (empty($this->SettlementBaseObj)){
  131. $settlementBase = new \App\Lib\Settlement\SettlementBase();
  132. }else{
  133. $settlementBase = $this->SettlementBaseObj;
  134. }
  135. $returnMoney = 0;
  136. $oddsResult = [];
  137. foreach ($matchData as $k => $v) {
  138. if ($v->result == -1) {
  139. continue;
  140. }
  141. $oddsResult[0]['winOrLose'] = $v->result;
  142. $oddsResult[0]['odds'] = $v->odds;
  143. $getReturnMoney = $settlementBase->stringOdds($oddsResult);
  144. $returnMoney += $getReturnMoney['returnMoney'] * $v->bet_money;
  145. }
  146. $returnMoney = sprintf("%.2f", substr(sprintf("%.3f", $returnMoney), 0, -1));
  147. // 判断盈亏 1 赢 2 输 3 平
  148. $game_status = $returnMoney > $simplexData->money ? 1 : ($returnMoney == $simplexData->money ? 3 : 2);
  149. // 修改投注表状态及盈亏
  150. DB:: table('money_buy_simplex')
  151. ->where(['order_id' => $order_id])
  152. ->update(['settle_status' => 2, 'game_status' => $game_status, 'gain_money' => $returnMoney, 'settlementTime' => date('Y-m-d H:i:s')]);
  153. $this->WriteOrAddSettlement($this->game_code, $this->match_id, $this->orderType, $order_id, $this->BuyDatasMainModel->account_identity, $returnMoney);
  154. $this->insertData(
  155. $order_id,
  156. $returnMoney,
  157. $simplexData->account_identity,
  158. 1,
  159. $simplexData->game_code,
  160. $simplexData->info_identity,
  161. $simplexData->money,
  162. $this->match_id
  163. );
  164. }
  165. /**
  166. * 结算数据填入
  167. * @param mixed $order_id 注单ID
  168. * @param mixed $returnMoney 返现金额
  169. * @param mixed $account_identity 用户ID
  170. * @param mixed $type 1单式 2串式
  171. * @param mixed $game_name 游戏名(zq,lq)
  172. * @param mixed $buy_identity 游戏投注id
  173. * @param mixed $money 投注金额
  174. * @param mixed $match_id 赛场ID
  175. */
  176. public function insertData($order_id, $returnMoney, $account_identity, $type, $game_name, $buy_identity, $money, $match_id = 0)
  177. {
  178. // 查询用户当前剩余金额
  179. $accountInfo = DB:: table('account_detailed')
  180. ->join('account', 'account_detailed.account_identity', 'account.identity')
  181. ->select(['available_cash', 'cash', 'account', 'account_identity'])
  182. ->where(['account_identity' => $account_identity])
  183. ->first();
  184. // 计算用户回账后余额
  185. $available_cash = $accountInfo->available_cash + $returnMoney;
  186. $cash = $accountInfo->cash + $returnMoney;
  187. // 添加流水记录
  188. $info_identity = UUID();
  189. $money_time = date('Y-m-d H:i:s', time());
  190. $trade_desc = $type == 1 ? '单式投注订单回款' : '串式投注订单回款';
  191. $reason = $type == 1 ? '单式投注订单回款' : '串式投注订单回款';
  192. DB:: table('money_details')->insert([
  193. 'info_identity' => $info_identity,
  194. 'trade_id' => $order_id,
  195. 'account_name' => $accountInfo->account,
  196. 'account_identity' => $accountInfo->account_identity,
  197. 'money' => $returnMoney,
  198. 'money_time' => $money_time,
  199. 'money_type' => 1,
  200. 'money_cash' => $available_cash,
  201. 'trade_type' => 4,
  202. 'trade_desc' => $trade_desc,
  203. 'reason' => $reason,
  204. 'sysetem_user' => '系统',
  205. 'status' => '1',
  206. ]);
  207. // 修改用余额
  208. DB:: table('account_detailed')
  209. ->where(['account_identity' => $account_identity])
  210. ->update(['available_cash' => $available_cash, 'cash' => $cash]);
  211. // 新增用户中奖信息
  212. $content = $type == 1 ? '您的单式投注订单' . $order_id . '于' . $money_time . '成功回款' . $returnMoney . '该次投注流程结束,如有疑问请联系客服'
  213. : '您的串式投注订单' . $order_id . '于' . $money_time . '成功回款' . $returnMoney . '该次投注流程结束,如有疑问请联系客服';
  214. DB:: table('account_news')->insert([
  215. 'identity' => $info_identity,
  216. 'account_identity' => $account_identity,
  217. 'title' => '投注订单回款通知',
  218. 'content' => $content,
  219. 'details' => $content,
  220. 'write_time' => $money_time,
  221. 'read_status' => -1,
  222. 'type' => 1,
  223. ]);
  224. // 新增中奖记录表
  225. $old = DB:: table('money_prize')->where(['buy_identity' => $buy_identity])->orWhere(['order_id' => $order_id])->first();
  226. if (count($old)) {
  227. DB:: table('money_prize')->where(['buy_identity' => $buy_identity])->orWhere(['order_id' => $order_id])->update(['money' => $money, 'prize_money' => $returnMoney, 'get_money' => $returnMoney - $money]);
  228. } else {
  229. DB:: table('money_prize')->insert([
  230. 'info_identity' => $info_identity,
  231. 'order_id' => $order_id,
  232. 'account_identity' => $account_identity,
  233. 'account_name' => $accountInfo->account,
  234. 'game_name' => $game_name,
  235. 'buy_identity' => $buy_identity,
  236. 'money' => $money,
  237. 'money_time' => $money_time,
  238. 'status' => 1,
  239. 'prize_money' => $returnMoney,
  240. 'get_money' => $returnMoney - $money,
  241. ]);
  242. }
  243. }
  244. //单个串式订单的处理
  245. public function ChuanOrder($order_id)
  246. {
  247. $batch_id = $this->BuyDatasMainModel->batch_id;
  248. $matchModels = DB::table('money_buy_match')->where(['batch_id' => $batch_id, 'bet_type' => 2])->get();
  249. if ($matchModels->count() <= 0) {
  250. throw new \Exception('match 数据异常');
  251. }
  252. $newTime = date('Y-m-d H:i:s');
  253. if ($this->BuyDatasMainModel->status == 1) {
  254. $in_array = [];
  255. foreach ($matchModels as $val) {
  256. if (!in_array($val->result, [-1, 1, 2, 3, 4])) {
  257. throw new \Exception('match 比赛结果异常或还没有输赢结果->' . $val->id);
  258. }
  259. if ($val->result == -1) {
  260. DB::table('money_buy_str')->where('batch_id', $batch_id)->update(['wait_match_num' => 0, 'prize_note' => 0, 'game_status' => 3, 'settle_status' => 2, 'gain_money' => 0, 'settlementTime' => date('Y-m-d H:i:s')]);
  261. return true;
  262. }
  263. $in_array[] = ['odds' => $val->odds, 'winOrLose' => $val->result];
  264. }
  265. $chuanNum = intval(substr($this->BuyDatasMainModel->str_type, 0, 1));
  266. $lasPeilv = $this->stringComputing([$in_array, $chuanNum]);
  267. $money = floatPointDigit($this->BuyDatasMainModel->money * $lasPeilv);
  268. } else {
  269. $money = $this->BuyDatasMainModel->money;
  270. }
  271. $ret = DB::update('update money_buy_str set settle_status=2 , game_status=1 , "settlementTime"=? , gain_money=? where order_id = ?', [$newTime, $money, $order_id]);
  272. if (!($ret || $ret === 0)) {
  273. throw new \Exception('更新数据出错3!');
  274. }
  275. $this->WriteOrAddSettlement($this->game_code, $this->match_id, $this->orderType, $order_id, $this->BuyDatasMainModel->account_identity, $money);
  276. $this->insertData($order_id, $money, $this->BuyDatasMainModel->account_identity, 2, $val->game_code, $this->BuyDatasMainModel->info_identity, $this->BuyDatasMainModel->money, $this->match_id);
  277. return true;
  278. }
  279. //校验是否同一场比赛的订单处理
  280. private function Match_check($idsArray, $betType)
  281. {
  282. array_walk($idsArray, function (&$item, $key) {
  283. $item = "'" . $item . "'";
  284. });
  285. $idString = implode(",", $idsArray);
  286. $table = "money_buy_simplex";
  287. $sql = "select game_code,match_id from $table where status=1 and order_id in ($idString) group by game_code,match_id ";
  288. $ret = DB::select($sql);
  289. return $ret;
  290. }
  291. //取消某个赛事订单的结算数据
  292. public function UndoSettlement($game_code, $match_id, $order_ids, $bettype)
  293. {
  294. if ($this->set_type == 1) {
  295. return;
  296. }
  297. $modelSMD = new SettlementMiddleDetailModel();
  298. $hisData = $modelSMD->getSettledatas($game_code, $match_id, $bettype, $order_ids);
  299. if (count($hisData) <= 0) {
  300. goto DONEXT;
  301. }
  302. $this->hissettlementDetail = $hisData;
  303. $orderList = [];
  304. if ($bettype == 1) {
  305. $order_list = DB::table('money_buy_simplex')->where(['game_code' => $game_code, 'match_id' => $match_id, 'status' => 1])->whereIn('order_id', $order_ids)->get();
  306. foreach ($order_list as $val) {
  307. $orderList[$val->order_id] = $val;
  308. }
  309. } else {
  310. $order_list = DB::table('money_buy_str')->where(['status' => 1])->whereIn('order_id', $order_ids)->get();
  311. foreach ($order_list as $val) {
  312. $orderList[$val->order_id] = $val;
  313. }
  314. }
  315. foreach ($hisData as $oid => $val) {
  316. if (!isset($orderList[$val->order_id])) {
  317. throw new \Exception("订单数据缺失异常!($game_code,$match_id,$oid)");
  318. }
  319. $money = $val->money * (-1);
  320. if (intval($money) * 100 == 0) {
  321. continue;
  322. }
  323. $this->insertData($oid, $money, $val->account_identity, $bettype, $game_code, $orderList[$oid]->info_identity, $money, $this->match_id);
  324. }
  325. DONEXT:
  326. $table = $bettype == 1 ? 'money_buy_simplex' : 'money_buy_str';
  327. if ($bettype == 1) {
  328. $ret1 = DB::table($table)->where(['game_code' => $game_code, 'match_id' => $match_id, 'status' => 1])->whereIn('order_id', $order_ids)->update(['settle_status' => 1, 'gain_money' => 0, 'game_status' => 0]);
  329. } else {
  330. $ret1 = DB::table($table)->where(['status' => 1])->whereIn('order_id', $order_ids)->update(['settle_status' => 1, 'gain_money' => 0]);
  331. }
  332. DB::table('settlement_middle_detail')->where(['game_code' => $game_code, 'match_id' => $match_id, 'bet_type' => $bettype])->whereIn('order_id', $order_ids)->update(['money' => 0]);
  333. if ($ret1) {
  334. return true;
  335. } else {
  336. throw new \Exception("取消结算更新数据状态出错操作中止($ret1)!");
  337. }
  338. }
  339. private function WriteOrAddSettlement($game_code, $match_id, $bet_type, $order_id, $account_ident, $money)
  340. {
  341. if (intval($money * 100) == 0) {
  342. return;
  343. }
  344. if (isset($this->hissettlementDetail[$order_id])) {
  345. $ret = DB::table('settlement_middle_detail')
  346. ->where(['game_code' => $game_code, 'bet_type' => $bet_type, 'order_id' => $order_id])
  347. ->update(['money' => $money]);
  348. } else {
  349. $ret = DB::table('settlement_middle_detail')
  350. ->insertGetId([
  351. 'game_code' => $game_code,
  352. 'match_id' => $match_id,
  353. 'account_identity' => $account_ident,
  354. 'bet_type' => $bet_type,
  355. 'order_id' => $order_id,
  356. 'money' => $money
  357. ]);
  358. }
  359. if (!$ret) {
  360. throw new \Exception("更新数据异常(bt:$bet_type od:$order_id ret:$ret)");
  361. }
  362. return true;
  363. }
  364. private function cgStatus($game_code, $match_id, $change_status)
  365. {
  366. if ($change_status) {
  367. DB::table("st_" . $game_code . "_result")->where(['match_id' => $match_id])->update(['status' => 3]);
  368. DB::table("st_" . $game_code . "_competition")->where(['match_id' => $match_id])->update(['status' => 3]);
  369. }
  370. }
  371. }