import onfire from 'onfire'; export default class BehaviorBase { constructor(behaviorName) { this._name = behaviorName; this._guid = onfire.getGuid(); this._slice = Function.call.bind(Array.prototype.slice); } getBehaviorName() { return this._name; } on(evntName,handler,context) { return onfire.on(evntName ,handler,context); } off(event) { var type = typeof event; if (type === 'string') { onfire.un(attributeName); } else if (type === 'object' || type === 'function') { onfire.un(event); } } onDestoy() { } destroy() { onfire.fireSync('destroy',this); this.onDestoy(); } setData(msgId,pb) { } emit(eventName) { onfire.fireSync(eventName,this,this._slice(arguments,1)); } }