cc.Class({ extends: cc.Component, properties: { account:null, userId:null, userName:null, lv:0, exp:0, coins:0, gems:0, pass:null, ip:"", sex:0, roomData:null, id :null, phone :null, playername :null, avatar :null, playeruuid :null, deleted_at :null, created_at :null, updated_at :null, status :null, amount :null, frozen_amount:null, status :null, msg :null, oldRoomId:null, bObserver:false, }, guestAuth:function(){ // var account = cc.args["account"]; // if(account == null){ // account = cc.sys.localStorage.getItem("account"); // } // if(account == null){ // account = Date.now(); // cc.sys.localStorage.setItem("account",account); // } var onLogin = function(ret){ if(ret.status !== 1){ console.log(ret.msg); } else{ console.log(ret); self.token = ret.data.token // self.account = ret.name; // self.userId = ret.id; // self.avatar = ret.avatar; // self.phone = ret.phone; // self.amount = ret.amount; // self.frozen_amount = ret.frozen_amount; cc.director.loadScene("hall"); } }; cc.vv.http.sendRequest("/hideLogin",null,onLogin); }, onAuth:function(ret){ var self = cc.vv.userMgr; if(ret.errcode !== 0){ console.log(ret.errmsg); } else{ self.account = ret.account; self.sign = ret.sign; cc.vv.http.url = "http://" + cc.vv.SI.hall; self.login(); } }, login:function(data){ var self = this; var onLogin = function(ret){ if(ret.status !== 1){ console.log(ret.msg); } else{ console.log(ret); self.token = ret.data.token // self.account = ret.name; // self.userId = ret.id; // self.avatar = ret.avatar; // self.phone = ret.phone; // self.amount = ret.amount; // self.frozen_amount = ret.frozen_amount; cc.director.loadScene("hall"); } }; // cc.vv.wc.show("正在登录游戏"); cc.vv.http.sendRequest("/sys/user/login",data,onLogin); }, create:function(data){ var self = this; var onCreate = function(ret){ console.log('create: ' + ret.errcode); if(ret.errcode !== 0){ console.log(ret.errmsg); } else{ self.account = data['user'] self.pass = data['pass'] self.phone = data['usphoneer'] self.login(); } }; // var data = { // account:this.account, // sign:this.sign, // name:name // }; cc.vv.http.sendRequest("/sys/user/register",data,onCreate); }, agentLogin:function(gameid,callback){ var onEnter = function(ret){ if(ret.status !== 1){ console.log(ret.msg); callback(ret) } else{ console.log(ret); self.gametoken = ret.data.token callback(ret) // cc.director.loadScene("hall"); } } var data = { token :this.token, id :gameid }; cc.vv.http.sendRequest("/api/agent/login",data,onEnter) }, enterRoom:function(roomId,callback){ var self = this; var serverType = this.getServerTypeByRid(roomId); var onEnter = function(ret){ if(ret.errcode !== 0){ if(ret.errcode == -1){ setTimeout(function(){ self.enterRoom(roomId,callback); },5000); } else{ cc.vv.wc.hide(); if(callback != null){ callback(ret); } } } else{ cc.vv.wc.hide(); if(callback != null){ callback(ret); } if(serverType == 'SSS_SERVER_TYPE'){ cc.vv.sssNetMgr.connectGameServer(ret); } else if(serverType == 'SSP_SERVER_TYPE'){ cc.vv.sspNetMgr.connectGameServer(ret); } } }; var isObserver = cc.vv.userMgr.bObserver; var data = { account:cc.vv.userMgr.account, sign:cc.vv.userMgr.sign, serverType:serverType, roomid:roomId, isObserver:isObserver }; cc.vv.wc.show("正在进入房间 " + roomId); cc.vv.http.sendRequest("/enter_private_room",data,onEnter); }, getHistoryList:function(callback){ var self = this; var onGet = function(ret){ if(ret.errcode !== 0){ console.log(ret.errmsg); } else{ console.log(ret.history); if(callback != null){ callback(ret.history); } } }; var data = { account:cc.vv.userMgr.account, sign:cc.vv.userMgr.sign, }; cc.vv.http.sendRequest("/get_history_list",data,onGet); }, getSSPGamesOfRoom:function(uuid,callback){ var self = this; var onGet = function(ret){ if(ret.errcode !== 0){ console.log(ret.errmsg); } else{ console.log(ret.data); callback(ret.data); } }; var data = { account:cc.vv.userMgr.account, sign:cc.vv.userMgr.sign, uuid:uuid, }; cc.vv.http.sendRequest("/get_SSPgames_of_room",data,onGet); }, getSSPDetailOfGame:function(uuid,index,callback){ //四色牌 var self = this; var onGet = function(ret){ if(ret.errcode !== 0){ console.log(ret.errmsg); } else{ console.log(ret.data); callback(ret.data); } }; var data = { account:cc.vv.userMgr.account, sign:cc.vv.userMgr.sign, uuid:uuid, index:index, }; cc.vv.http.sendRequest("/get_detail_of_SSPgame",data,onGet); }, getServerTypeByRid:function(rid){ if((rid >= 200000)&&(rid < 300000)){ return "SSS_SERVER_TYPE"; } else if((rid >= 300000)&&(rid < 400000)){ return "SSP_SERVER_TYPE"; } else{ return ""; } } });