import Define from '../common/Define'; export default class PlayerInfoItem { constructor(openId,WXUserInfo,wChairID,currentScore,lv) { //this.seatId = seatid; this.openId = openId; this.wChairID = wChairID; this.currentScore = currentScore; this.WXUserInfo = WXUserInfo; this.lv = lv; this.wFaceID = 0; this.cbGender = Define.GENDER_MANKIND; this.dwCustomID = 0 this.dwUserID = 0 this.dwGameID = 0 this.dwExperience = 0 this.dwLoveLiness = 0 this.szAccount = "" this.szNickName = "" this.szDynamicPass = "" this.lUserScore = 0 //--用户金币 this.lUserIngot = 0 //--用户元宝 this.lUserInsure= 0 //--银行存款 this.dUserBeans = 0.0 //--游戏豆 this.cbInsureEnabled = 0 this.nLargeTrumpetCount = 0 // --大喇叭数量 this.bIsAngentAccount = false this.cbLockMachine = 0 this.lRoomCard = 0 this.dwLockServerID = 0 this.dwLockKindID = 0 this.cbMemberOrder = 0 this.szQQNumber = "" this.szEmailAddress = "" this.szSeatPhone ="" this.szMobilePhone = "" this.szTrueName = "" this.szAddress = "" this.szPassportID = "" this.szSpreaderAccount = "" this.szSign = "此人很懒,没有签名" this.szRoomPasswd = "" this.wTableID = Define.INVALID_TABLE this.cbUserStatus = 0 this.lGrade = 0 this.dwWinCount = 0 //胜利盘数 this.dwLostCount = 0 //失败盘数 this.dwDrawCount = 0 //和局盘数 this.dwFleeCount = 0 //逃跑盘数 this.dwExperience = 0 //用户经验 //新加的字段 this.bIsAndroid=false //机器标识 this.lScore=0 //用户分数 this.lIngot=0 //用户元宝 this.lLoveLiness =0 //用户魅力 this.lIntegralCount =0 //积分总数(当前房间) } }